Files
2024-08-20 20:19:54 -04:00

19 lines
338 B
C++

#pragma once
#include "Game/LiveActor/Spine.hpp"
class NerveExecutor {
public:
NerveExecutor(const char *);
virtual ~NerveExecutor();
void initNerve(const Nerve *);
void updateNerve();
void setNerve(const Nerve *);
bool isNerve(const Nerve* ) const;
s32 getNerveStep() const;
Spine* mSpine; // 0x4
};