Files
Petari/include/Game/System/GameEventFlagTable.hpp
2024-08-20 20:19:54 -04:00

48 lines
1.3 KiB
C++

#pragma once
#include "Game/System/GameEventFlag.hpp"
#include <revolution.h>
class GameEventFlagIter {
public:
bool isEnd() const;
void goNext();
const GameEventFlag* getFlag() const;
bool isValid() const;
u32 mIter; // 0x0
};
class GameEventFlagTableInstance {
public:
GameEventFlagTableInstance();
void initSortTable();
GameEventFlag* findFlag(const char *);
u32 _0;
u32 _4;
};
class GameEventFlagTable {
public:
static GameEventFlagIter getBeginIter();
static GameEventFlagAccessor makeAccessor(const char *);
static s32 getTableSize();
static const GameEventFlag* getFlag(int);
static const GameEventFlag* findFlag(const char *);
const char* getEventFlagNameSpecialPowerStar(const char *, s32);
bool isPowerStarType(const char *, s32, const char *);
s32 calcExclamationGalaxyNum();
const char* getExclamationGalaxyNameFromIndex(int);
static bool isExist(const char *);
static int getIndex(const GameEventFlag *);
static bool isDependedAnother(const char *, const char *);
int getIndexFromHashCode(u16);
s32 calcSpecialPowerStarNum(const char *);
u8 getStarPieceNumToOpenExclamationGalaxy(const char *);
s32 calcGreenStarPowerNum();
u32 getGalaxyDependFlags(const char **, int, const char *);
};