Files
Petari/include/Game/System/DrawBufferGroup.hpp
2024-08-20 20:19:54 -04:00

29 lines
776 B
C++

#pragma once
#include "Game/Util.hpp"
#include "Game/System/DrawBufferExecuter.hpp"
class LiveActor;
class DrawBufferGroup {
public:
DrawBufferGroup();
void init(s32);
s32 registerDrawBuffer(LiveActor *);
void active(LiveActor *, s32);
void findLightInfo(LiveActor *, s32);
void entry();
void setDrawCameraType(s32);
void setLightType(s32);
s32 findExecuterIndex(const char *) const;
MR::Vector<MR::AssignableArray<DrawBufferExecuter *> > _0;
MR::Vector<MR::AssignableArray<DrawBufferExecuter *> > _C;
s32 mCount; // 0x18
s32 _1C; // 0x1C
s32 _20; // 0x20
};