Files
Petari/include/Game/Screen/ScreenPreserver.hpp
2024-08-20 20:19:54 -04:00

18 lines
307 B
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
class ScreenPreserver : public NameObj {
public:
ScreenPreserver();
virtual ~ScreenPreserver();
virtual void draw() const;
void captureIfAllow();
void activate();
void deactivate();
bool mIsActive; // 0xC
u8 _D[3];
};