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26 lines
572 B
C++
26 lines
572 B
C++
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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class SubMeterLayout;
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class MarioSubMeter : public NameObj {
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public:
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MarioSubMeter(const char *pName);
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virtual ~MarioSubMeter();
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virtual void init(const JMapInfoIter &rIter);
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void setBeeLifeRatio(f32);
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void setWaterLifeRatio(f32);
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void activeSubMeterBee();
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void activeSubMeterWater();
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void frameOutSubMeter();
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void activate();
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void deactivate();
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SubMeterLayout* mFlyMeter; // 0xC
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SubMeterLayout* mAirMeter; // 0x10
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SubMeterLayout* mActiveMeter; // 0x14
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}; |