Files
2024-08-20 20:19:54 -04:00

26 lines
572 B
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
class SubMeterLayout;
class MarioSubMeter : public NameObj {
public:
MarioSubMeter(const char *pName);
virtual ~MarioSubMeter();
virtual void init(const JMapInfoIter &rIter);
void setBeeLifeRatio(f32);
void setWaterLifeRatio(f32);
void activeSubMeterBee();
void activeSubMeterWater();
void frameOutSubMeter();
void activate();
void deactivate();
SubMeterLayout* mFlyMeter; // 0xC
SubMeterLayout* mAirMeter; // 0x10
SubMeterLayout* mActiveMeter; // 0x14
};