Files
2024-09-03 08:41:56 -07:00

28 lines
631 B
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
class MeterLayout;
class SuddenDeathMeter;
class MarioMeter : public NameObj {
public:
MarioMeter(const char *);
virtual ~MarioMeter();
virtual void init(const JMapInfoIter &rIter);
void initLifeCount(s32);
void setLifeCount(s32);
void powerUp();
void requestForceAppearHPMeter();
void requestPlayerMoving();
void requestPlayerStopped();
void activate();
void deactivate();
MeterLayout *mHitPointMeter; // 0xC
SuddenDeathMeter* mSuddenDeathMeter; // 0x10
bool mUseSuddenDeath; // 0x14
};