mirror of
https://github.com/encounter/Petari.git
synced 2026-03-30 11:34:15 -07:00
24 lines
573 B
C++
24 lines
573 B
C++
#pragma once
|
|
|
|
#include "Game/System/NerveExecutor.hpp"
|
|
#include "Game/Scene/SceneNameObjListExecutor.hpp"
|
|
#include "Game/Scene/SceneObjHolder.hpp"
|
|
|
|
class Scene : public NerveExecutor {
|
|
public:
|
|
Scene(const char *);
|
|
|
|
virtual ~Scene();
|
|
virtual void init();
|
|
virtual void start();
|
|
virtual void update();
|
|
virtual void draw() const;
|
|
virtual void calcAnim();
|
|
|
|
void initNameObjListExecutor();
|
|
void initSceneObjHolder();
|
|
|
|
SceneNameObjListExecutor* mListExecutor; // 0x8
|
|
u32 _C;
|
|
SceneObjHolder* mSceneObjHolder; // 0x10
|
|
}; |