Files
Petari/include/Game/Scene/MultiSceneEffectKeeper.hpp
2024-08-20 20:19:54 -04:00

19 lines
444 B
C++

#pragma once
#include "Game/LiveActor/ModelManager.hpp"
class MultiEmitter;
class MultiSceneActor;
class MultiSceneEffectKeeper {
public:
MultiSceneEffectKeeper(const char *, ModelManager *, int, const char *);
void init(const MultiSceneActor *, const EffectSystem *);
void clear();
MultiEmitter** mEmitters; // 0x0
u32 mEmitterNum; // 0x4
u32 _8;
const char* mResName; // 0xC
};