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27 lines
632 B
C++
27 lines
632 B
C++
#pragma once
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#include "Game/Player/MarioModule.hpp"
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class MarioState : public MarioModule {
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public:
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MarioState(MarioActor *, u32);
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virtual void init();
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virtual bool proc(u32);
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virtual bool start();
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virtual bool close();
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virtual bool update();
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virtual bool notice();
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virtual bool keep();
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virtual bool postureCtrl(MtxPtr);
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virtual void hitWall(const TVec3f &, HitSensor *);
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virtual void hitPoly(u8, const TVec3f &, HitSensor *);
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virtual bool passRing(const HitSensor *);
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virtual f32 getBlurOffset() const;
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virtual void draw3D() const;
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u32 _8;
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u32 _C;
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u8 _10;
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};
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