Files
2024-01-27 20:05:53 -05:00

16 lines
215 B
C++

#pragma once
#include "Game/Player/MarioState.hpp"
class MarioActor;
class MarioFlow : public MarioState {
public:
MarioFlow(MarioActor *);
u16 _12;
u16 _14;
f32 _18;
f32 _1C;
f32 _20;
};