Files
2024-03-26 19:37:56 -04:00

24 lines
667 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class MeteoContainer : public LiveActor {
public:
MeteoContainer(const char *);
virtual ~MeteoContainer();
virtual void init(const JMapInfoIter &);
virtual void appear();
virtual void kill();
virtual void control();
virtual void attackSensor(HitSensor *, HitSensor *);
virtual bool receiveMsgPush(HitSensor *, HitSensor *);
virtual bool receiveOtherMsg(u32, HitSensor *, HitSensor *);
void exeDestroy();
};
namespace NrvMeteoContainer {
NERVE_DECL_NULL(MeteoContainerNrvWait);
NERVE_DECL(MeteoContainerNrvDestroy, MeteoContainer, MeteoContainer::exeDestroy);
};