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18 lines
319 B
C++
18 lines
319 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class MapObjConnector {
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public:
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MapObjConnector(LiveActor *);
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void attachToUnder();
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void attachToBack();
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void attach(const TVec3f &);
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void connect();
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void connect(LiveActor *);
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LiveActor* mHost; // 0x0
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u32 _4;
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TMtx34f _8;
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}; |