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26 lines
757 B
C++
26 lines
757 B
C++
#include "Game/LiveActor/LiveActor.hpp"
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#include "Game/MapObj/LargeChainParts.hpp"
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class LargeChain : public LiveActor {
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public:
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LargeChain(const char *);
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virtual ~LargeChain();
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virtual void init(const JMapInfoIter &);
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virtual void makeActorAppeared();
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virtual void makeActorDead();
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void exeBreak();
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void createChainParts();
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void invalidateClippingAllChainParts();
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LargeChainParts* _8C;
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LargeChainParts* _90;
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/* 0x94 */ LargeChainParts* mChainArray; ///< The array of LargeChainParts
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/* 0x98 */ s32 mChainCount; ///< The number of chain parts.
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};
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namespace NrvLargeChain {
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NERVE_DECL_NULL(LargeChainNrvWait);
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NERVE_DECL(LargeChainNrvBreak, LargeChain, LargeChain::exeBreak);
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}; |