Files
Petari/include/Game/MapObj/DummyDisplayModel.hpp

20 lines
633 B
C++

#pragma once
#include "Game/LiveActor/PartsModel.hpp"
#include "JSystem/JGeometry.hpp"
class DummyDisplayModel : public PartsModel {
public:
};
namespace MR {
DummyDisplayModel* createDummyDisplayModel(LiveActor *, const JMapInfoIter &, s32, const TVec3f &, const TVec3f &);
DummyDisplayModel* createDummyDisplayModelCrystalItem(LiveActor *, s32, const TVec3f &, const TVec3f &);
DummyDisplayModel* createDummyDisplayModelCrystalItem(LiveActor *, const JMapInfoIter &, const TVec3f &, const TVec3f &);
s32 getDummyDisplayModelId(const JMapInfoIter &, s32);
s32 getDummyDisplayModelId(const LiveActor *);
};