Files
Petari/include/Game/MapObj/CollisionBlocker.hpp

19 lines
354 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class CollisionBlocker : public LiveActor {
public:
CollisionBlocker(const char *);
virtual ~CollisionBlocker();
virtual void init(const JMapInfoIter &);
virtual void attackSensor(HitSensor *, HitSensor *);
void forceBreak();
};
namespace {
static f32 cRadius = 50.0f;
};