Files

26 lines
471 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class CoinSpot : public LiveActor {
public:
CoinSpot(const char *);
virtual ~CoinSpot();
virtual void init(const JMapInfoIter &);
virtual void attackSensor(HitSensor *, HitSensor *);
void initSensor();
void exeWait();
void exeIsInTornado();
s32 _8C;
u8 _90;
s32 _94;
s32 _98;
};
namespace NrvCoinSpot {
NERVE(CoinSpotNrvWait);
NERVE(CoinSpotNrvIsInTornado);
};