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26 lines
471 B
C++
26 lines
471 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class CoinSpot : public LiveActor {
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public:
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CoinSpot(const char *);
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virtual ~CoinSpot();
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virtual void init(const JMapInfoIter &);
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virtual void attackSensor(HitSensor *, HitSensor *);
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void initSensor();
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void exeWait();
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void exeIsInTornado();
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s32 _8C;
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u8 _90;
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s32 _94;
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s32 _98;
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};
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namespace NrvCoinSpot {
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NERVE(CoinSpotNrvWait);
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NERVE(CoinSpotNrvIsInTornado);
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}; |