Files
2024-08-20 20:19:54 -04:00

27 lines
554 B
C++

#pragma once
#include "JSystem/JGeometry.hpp"
#include "Game/NameObj/NameObj.hpp"
class CoinRotater : public NameObj {
public:
CoinRotater(const char *);
virtual ~CoinRotater();
virtual void movement();
f32 _C;
f32 _10;
f32 _14;
TMtx34f mRotateYMtx; // 0x18
TMtx34f mHiSpeedRotateYMtx; // 0x48
TMtx34f mWaterRotateMtx; // 0x78
};
namespace MR {
void createCoinRotater();
TMtx34f& getCoinRotateYMatrix();
TMtx34f& getCoinHiSpeedRotateYMatrix();
TMtx34f& getCoinInWaterRotateYMatrix();
};