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27 lines
554 B
C++
27 lines
554 B
C++
#pragma once
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#include "JSystem/JGeometry.hpp"
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#include "Game/NameObj/NameObj.hpp"
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class CoinRotater : public NameObj {
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public:
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CoinRotater(const char *);
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virtual ~CoinRotater();
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virtual void movement();
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f32 _C;
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f32 _10;
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f32 _14;
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TMtx34f mRotateYMtx; // 0x18
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TMtx34f mHiSpeedRotateYMtx; // 0x48
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TMtx34f mWaterRotateMtx; // 0x78
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};
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namespace MR {
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void createCoinRotater();
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TMtx34f& getCoinRotateYMatrix();
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TMtx34f& getCoinHiSpeedRotateYMatrix();
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TMtx34f& getCoinInWaterRotateYMatrix();
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}; |