Files

19 lines
362 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class CoinBox : public LiveActor {
public:
CoinBox(const char *);
virtual ~CoinBox();
virtual void init(const JMapInfoIter &);
virtual bool receiveOtherMsg(u32, HitSensor *, HitSensor *);
void exeHit();
};
namespace NrvCoinBox {
NERVE(CoinBoxNrvWait);
NERVE(CoinBoxNrvHit);
};