Files
2024-08-20 20:19:54 -04:00

25 lines
543 B
C++

#pragma once
#include "Game/MapObj/CollectCounter.hpp"
#include "Game/Screen/LayoutActor.hpp"
class ChipCounter : public LayoutActor {
public:
ChipCounter(const char *, s32);
virtual ~ChipCounter();
virtual void init(const JMapInfoIter &);
virtual void control();
void setCount(s32);
CollectCounter* mCollectCounter; // 0x20
s32 mCount; // 0x24
s32 mType; // 0x28
s32 _2C;
f32 _30;
};
namespace NrvChipCounter {
NERVE(ChipCounterNrvHide);
};