Files
2024-06-29 16:06:22 -04:00

17 lines
393 B
C++

#pragma once
#include "Game/MapObj/MapObjActor.hpp"
class AstroMapBoard : public MapObjActor {
public:
AstroMapBoard(const char *);
virtual ~AstroMapBoard();
virtual void init(const JMapInfoIter &);
virtual void initAfterPlacement();
virtual void connectToScene(const MapObjActorInitInfo &);
};
namespace NrvAstroMapBoard {
NERVE_DECL_NULL(AstroMapBoardNrvWait);
};