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18 lines
520 B
C++
18 lines
520 B
C++
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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#include "Game/Map/StageSwitch.hpp"
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class SwitchWatcher : public NameObj {
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public:
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SwitchWatcher(const StageSwitchCtrl *);
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virtual ~SwitchWatcher();
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virtual void movement();
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u32 mFlags; // 0xC
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StageSwitchCtrl* mSwitchCtrl; // 0x10
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SwitchEventListener* mSwitchAListener; // 0x14
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SwitchEventListener* mSwitchBListener; // 0x18
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SwitchEventListener* mSwitchApprListener; // 0x1C
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}; |