Files
Petari/include/Game/Map/RailGraphEdge.hpp
2024-08-20 20:19:54 -04:00

46 lines
1.1 KiB
C++

#pragma once
#include <revolution.h>
class JMapInfo;
class RailGraphEdge {
public:
RailGraphEdge();
void clearConnectInfo();
s32 getNextNode(s32) const;
s32 getNextEdge(s32) const;
void setNextEdge(s32, s32);
void setArgs(const JMapInfo *, s32);
void operator=(const RailGraphEdge &rEdge) {
mDistance = rEdge.mDistance;
_4 = rEdge._4;
_8 = rEdge._8;
_C = rEdge._C;
_10 = rEdge._10;
mPointArg0 = rEdge.mPointArg0;
mPointArg1 = rEdge.mPointArg1;
mPointArg2 = rEdge.mPointArg2;
mPointArg3 = rEdge.mPointArg3;
mPointArg4 = rEdge.mPointArg4;
mPointArg5 = rEdge.mPointArg5;
mPointArg6 = rEdge.mPointArg6;
mPointArg7 = rEdge.mPointArg7;
}
f32 mDistance; // 0x0
s32 _4;
s32 _8;
s32 _C;
s32 _10;
s32 mPointArg0; // 0x14
s32 mPointArg1; // 0x18
s32 mPointArg2; // 0x1C
s32 mPointArg3; // 0x20
s32 mPointArg4; // 0x24
s32 mPointArg5; // 0x28
s32 mPointArg6; // 0x2C
s32 mPointArg7; // 0x30
};