Files
Petari/include/Game/Map/LightPointCtrl.hpp

41 lines
584 B
C++

#pragma once
#include <revolution.h>
class PointLightInfo {
public:
void operator=(const PointLightInfo &);
u32 _0;
u32 _4;
u32 _8;
u8 _C;
u8 _D;
u8 _E;
u8 _F;
f32 _10;
f32 _14;
u32 _18;
};
class LightPointCtrl {
public:
LightPointCtrl();
void loadPointLight();
void update();
void clearPointLight(PointLightInfo *);
bool tryBlendStart();
void updatePointLight();
s32 _0;
u32 _4;
u32 _8;
u32 _C;
u32 _10;
PointLightInfo* _14;
PointLightInfo* _18;
PointLightInfo* _1C;
};