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16 lines
320 B
C++
16 lines
320 B
C++
#pragma once
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#include "Game/LiveActor/ShadowVolumeModel.hpp"
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class ShadowVolumeSphere : public ShadowVolumeModel {
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public:
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ShadowVolumeSphere();
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virtual ~ShadowVolumeSphere();
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virtual void loadModelDrawMtx() const;
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virtual bool isDraw() const;
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void setRadius(f32);
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f32 mRadius; // 0x20
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}; |