Files
2024-08-20 20:19:54 -04:00

38 lines
662 B
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
#include "JSystem/JGeometry/TVec.hpp"
class CameraMan;
class CameraPoseParam;
class OnlyCamera : public NameObj {
public:
OnlyCamera(const char *);
virtual ~OnlyCamera();
void calcPose(CameraMan *);
//calcStartPose(CameraMan *);
//calcSafePose(CameraMan *);
//moveToIdealPosition(TVec3f *);
CameraPoseParam *mPoseParam; // 0xC
bool _10;
bool _11;
u8 _12[2];
f32 _14;
f32 _18;
f32 _1C;
f32 _20;
u8 _24[4];
u32 _28;
bool _2C;
bool _2D;
u8 _2E[2];
f32 _30;
f32 _34;
f32 _38;
bool _3C;
bool _3D;
u8 _3E[2];
};