Files
Petari/include/Game/Camera/CameraWonderPlanet.hpp

25 lines
503 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraWonderPlanet : public Camera {
public:
CameraWonderPlanet(const char *);
virtual ~CameraWonderPlanet();
virtual void reset();
virtual CameraTargetObj *calc();
virtual bool isEnableToReset() const;
virtual CamTranslatorBase *createTranslator();
void updateCameraReset();
void rotateCamera();
void checkReset();
f32 mAxisX;
f32 mAxisY;
f32 mAngleA;
bool _58;
u8 _59[3];
u32 _5C;
};