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28 lines
687 B
C++
28 lines
687 B
C++
#pragma once
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#include "Game/Camera/CameraTowerBase.hpp"
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class CameraTowerPos : public CameraTowerBase {
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public:
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CameraTowerPos(const char *);
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virtual ~CameraTowerPos();
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virtual void reset();
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virtual CameraTargetObj *calc();
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virtual bool isEnableToReset() const;
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virtual CamTranslatorBase *createTranslator();
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void calcIdealPose(bool);
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void arrangeHorizontalPose(const TVec3f &, TVec3f &);
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void arrangeWatchPos(TVec3f &, const TVec3f &);
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TVec3f mWPoint; // 0x6C
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TVec3f mAxis; // 0x78
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f32 mAngleA; // 0x84
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f32 mAngleB; // 0x88
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f32 mUpX; // 0x8C
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f32 mUpY; // 0x90
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f32 _94;
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f32 _98;
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f32 _9C;
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}; |