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26 lines
464 B
C++
26 lines
464 B
C++
#pragma once
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#include "Game/Camera/Camera.hpp"
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class CameraTalk : public Camera {
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public:
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CameraTalk(const char *);
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virtual ~CameraTalk();
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virtual void reset();
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virtual CameraTargetObj *calc();
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virtual CamTranslatorBase *createTranslator();
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void setParam(const TVec3f &, const TVec3f &, float, float);
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f32 _4C;
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f32 _50;
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f32 _54;
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f32 _58;
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f32 _5C;
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f32 _60;
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f32 _64;
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f32 _68;
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u8 _6C;
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u8 _6D[3];
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}; |