Files
2024-08-20 20:19:54 -04:00

19 lines
410 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraSlide : public Camera {
public:
CameraSlide(const char *);
virtual ~CameraSlide();
virtual void reset();
virtual CameraTargetObj *calc();
virtual CamTranslatorBase *createTranslator();
TVec3f mAxis; // 0x4C
TVec3f mUp; // 0x58
TVec3f mWPoint; // 0x64
f32 mAngleA; // 0x70
f32 mDist; // 0x74
};