Files

25 lines
479 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraRailDemo : public Camera {
public:
CameraRailDemo(const char *);
virtual ~CameraRailDemo();
virtual void reset();
virtual CameraTargetObj *calc();
virtual CamTranslatorBase *createTranslator();
void setParam(long, long, long, long, float);
void calcLinear();
void calcEaseInOut();
void calcDamp();
u32* _4C;
s32 _50;
s32 _54;
u32 _58;
f32 _5C;
f32 _60;
};