Files
2024-08-20 20:19:54 -04:00

86 lines
2.7 KiB
C++

#pragma once
#include "Game/AreaObj/CubeCamera.hpp"
#include "Game/Camera/CameraMan.hpp"
class Camera;
class CameraHolder;
class CameraParamChunk;
class CameraParamChunkHolder;
class CameraParamChunkID;
class CamKarikariEffector;
class CamHeliEffector;
class CameraManGame : public CameraMan {
public:
CameraManGame(CameraHolder *, CameraParamChunkHolder *, const char *);
virtual ~CameraManGame();
virtual void init(const JMapInfoIter &);
virtual void calc();
virtual void notifyActivate();
virtual void notifyDeactivate();
virtual bool isInterpolationOff() const;
virtual bool isCollisionOff() const;
virtual bool isZeroFrameMoveOff() const;
virtual bool isSubjectiveCameraOff() const;
virtual bool isCorrectingErpPositionOff() const;
virtual bool isEnableToReset() const;
virtual bool isEnableToRoundLeft() const;
virtual bool isEnableToRoundRight() const;
void closeCreatingCameraChunk();
void startStartPosCamera(bool);
void endStartPosCamera();
void zoomIn();
void zoomOut();
void selectCameraChunk();
void setChunk(const CameraParamChunkID &);
void setNullCamera();
CameraParamChunk *tryToReplaceChunkToDefault(CameraParamChunk *);
void requestResetIfNecessary(CameraParamChunk *);
bool isNecessaryToReset(CameraParamChunk *) const;
bool isCurrentChunkEnableEndInterp() const;
void replaceCurrentChunkAndCamera(CameraParamChunk *);
void applyParameter();
void checkReset();
void setSafePose();
void keepAwayWatchPos(TVec3f *, const TVec3f &);
void calcSafeUpVec(TVec3f *, const TVec3f &, const TVec3f &); // TODO
void createDefaultCamera();
void createDefaultWaterCamera();
void createDefaultWaterSurfaceCamera();
void createDefaultFooFighterCamera();
void createStartAnimCamera();
void createZoomCamera();
void checkStateShift();
bool tryShiftToGCapture();
bool tryShiftToSwimOrWaterSurface();
bool tryShiftToFooFighter();
void updateNormal(); // TODO
void updateSwim();
void updateWaterSurface();
void updateGCapture();
void updateFooFighter();
bool setCubeChunk(CubeCameraArea::ECategory);
bool tryStartPosCamera();
bool tryZoomCamera();
bool isZoomCamera() const;
CameraHolder *mHolder; // 0x48
CameraParamChunkHolder *mChunkHolder; // 0x4C
Camera *mCamera; // 0x50
CameraParamChunk *mChunk; // 0x54
u8 _58;
u8 _59[3];
u32 _5C;
CamKarikariEffector *mKarikari; // 0x60
CamHeliEffector *mHeli; // 0x64
u32 mTypeState; // 0x68
u8 _6C;
u8 _6D[3];
s32 _70;
bool mZoomedIn; // 0x74
u8 _75[3];
};