mirror of
https://github.com/encounter/Petari.git
synced 2026-03-30 11:34:15 -07:00
31 lines
650 B
C++
31 lines
650 B
C++
#pragma once
|
|
|
|
#include "Game/Camera/Camera.hpp"
|
|
|
|
class CameraFixedThere : public Camera {
|
|
public:
|
|
CameraFixedThere(const char *);
|
|
virtual ~CameraFixedThere();
|
|
|
|
virtual void reset();
|
|
virtual CameraTargetObj *calc();
|
|
virtual bool isCorrectingErpPositionOff() const;
|
|
virtual CamTranslatorBase *createTranslator();
|
|
|
|
void copyStatusFromPrevCamera();
|
|
void calcEyeDir(TVec3f *);
|
|
void makeAxisAndRoll();
|
|
void updateUpVec(const TVec3f &);
|
|
void updateNormalUpVec(const TVec3f &);
|
|
|
|
u32 _4C;
|
|
bool _50;
|
|
u8 _51[3];
|
|
f32 _54;
|
|
f32 _58;
|
|
f32 _5C;
|
|
f32 _60;
|
|
f32 _64;
|
|
f32 _68;
|
|
f32 _6C;
|
|
}; |