Files
Petari/include/Game/Camera/CameraFixedPoint.hpp

20 lines
390 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraFixedPoint : public Camera {
public:
CameraFixedPoint(const char *);
virtual ~CameraFixedPoint();
virtual void reset();
virtual CameraTargetObj *calc();
virtual CamTranslatorBase *createTranslator();
void setParam(const TVec3f &, unsigned long);
f32 _4C;
f32 _50;
f32 _54;
u8 _58[4];
};