Files
2024-08-20 20:19:54 -04:00

20 lines
415 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraBehind : public Camera {
public:
CameraBehind(const char *);
virtual ~CameraBehind();
virtual void reset();
virtual CameraTargetObj *calc();
virtual CamTranslatorBase *createTranslator();
void calcPosAndUp();
f32 mAngleB; // 0x4C
f32 mAngleA; // 0x50
f32 mDist; // 0x54
f32 mAxisX; // 0x58
};