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Petari/docs/lib/Game/Player/MarioActorMatrix.md
2024-07-24 20:21:25 -04:00

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MarioActorMatrix.o

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MarioActorMatrix.o

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initActionMatrix__10MarioActorFv
isActionOk__10MarioActorCFPCc
selectAction__10MarioActorCFPCc
selectAutoBind__10MarioActorCFPCcPUc
selectCustomEffectSpinHitSound__10MarioActorCFPCc
selectSpinCatchInRush__10MarioActorCFPCc
selectHomingInSuperHipDrop__10MarioActorCFPCc
selectNotHomingSensor__10MarioActorCFPC9HitSensor
selectInvalidMovingCollision__10MarioActorCFPCc
selectQuickResetBeeWallGravity__10MarioActorCFPCc
selectJumpRushSensor__10MarioActorCFPCc
selectDamageFireColor__10MarioActorCFPCc
selectWaterInOutEffect__10MarioActorCFPCc
selectOnDamageRush__10MarioActorCFPCc
selectTiltPress__10MarioActorCFPC9HitSensor
selectHandyRush__10MarioActorCFPC9HitSensor
selectRecoverFlyMeter__10MarioActorCFPC9HitSensor
selectHideFlyMeter__10MarioActorCFPC9HitSensor
selectTeresaThru__10MarioActorCFPC9HitSensor
selectRebindTimer__10MarioActorCFPC9HitSensor
selectHipDropRush__10MarioActorCFPC9HitSensor
selectPushOff__10MarioActorCFPC9HitSensor
selectWaterInOutRush__10MarioActorCFPC9HitSensor
selectLandEffect__10MarioActorCFPC9HitSensor
selectNoShadow__10MarioActorCFPC9HitSensor
selectDamagePop__10MarioActorCFPC9HitSensor
getFaceLookHeight__10MarioActorCFPCc
__sinit_\MarioActorMatrix_cpp