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946 B
946 B
MarioActorDefensiveMsg.o
| Symbol | Meaning |
|---|---|
| ❌ | Function has not yet been started or is not matching. |
| ✅ | Function is completed. |
0 / 10 Completed -- (0.0%)
MarioActorDefensiveMsg.o
| Symbol | Decompiled? |
|---|---|
receiveMsgEnemyAttack__10MarioActorFUlP9HitSensorP9HitSensor |
❌ |
tryAttackMsg__10MarioActorFUlPC9HitSensorPb |
❌ |
receiveMsgPush__10MarioActorFP9HitSensorP9HitSensor |
❌ |
receiveOtherMsg__10MarioActorFUlP9HitSensorP9HitSensor |
❌ |
__sinit_\MarioActorDefensiveMsg_cpp |
❌ |
tryVectorAttackMsg__10MarioActorFUlRCQ29JGeometry8TVec3<f> |
❌ |
receiveMsgTaken__10MarioActorFP9HitSensorP9HitSensor |
❌ |
cylinderHitCheck__10MarioActorFPC9HitSensorPQ29JGeometry8TVec3<f> |
❌ |
hitWall__10MarioStateFRCQ29JGeometry8TVec3<f>P9HitSensor |
❌ |
passRing__10MarioStateFPC9HitSensor |
❌ |