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https://github.com/encounter/Petari.git
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4.9 KiB
4.9 KiB
MarioActor.o
| Symbol | Meaning |
|---|---|
| ❌ | Function has not yet been started or is not matching. |
| ✅ | Function is completed. |
45 / 88 Completed -- (51.13636363636363%)
MarioActor.o
| Symbol | Decompiled? |
|---|---|
__as__8TriangleFRC8Triangle |
✅ |
getEuler__Q29JGeometry64TRotation3<Q29JGeometry38TMatrix34<Q29JGeometry13SMatrix34C<f>>>CFRQ29JGeometry8TVec3<f> |
❌ |
__ct__10MarioActorFPCc |
✅ |
__dt__10MarioActorFv |
❌ |
init__10MarioActorFRC12JMapInfoIter |
✅ |
init2__10MarioActorFRCQ29JGeometry8TVec3<f>RCQ29JGeometry8TVec3<f>l |
✅ |
initAfterPlacement__10MarioActorFv |
✅ |
initAfterOpeningDemo__10MarioActorFv |
✅ |
calcBaseFrontVec__10MarioActorFRCQ29JGeometry8TVec3<f> |
✅ |
playSound__10MarioActorFPCcl |
✅ |
changeAnimation__10MarioActorFPCcPCc |
✅ |
changeAnimationNonStop__10MarioActorFPCc |
✅ |
changeAnimationUpper__10MarioActorFPCc |
✅ |
stopAnimation__10MarioActorFPCc |
✅ |
isAnimationRun__10MarioActorCFPCc |
✅ |
changeNullAnimation__10MarioActorFPCcSc |
✅ |
clearNullAnimation__10MarioActorFSc |
❌ |
isStopNullAnimation__10MarioActorCFv |
✅ |
changeGameOverAnimation__10MarioActorFv |
✅ |
getJointCtrl__10MarioActorCFPCc |
✅ |
updateRotationInfo__10MarioActorFv |
❌ |
exeWait__10MarioActorFv |
✅ |
movement__10MarioActorFv |
✅ |
control__10MarioActorFv |
✅ |
control2__10MarioActorFv |
✅ |
controlMain__10MarioActorFv |
✅ |
updateBehavior__10MarioActorFv |
✅ |
updateBindRatio__10MarioActorFv |
✅ |
isInPunchTimerRange__10MarioActorCFv |
✅ |
updatePunching__10MarioActorFv |
✅ |
doRush__10MarioActorFv |
✅ |
updateSwingTimer__10MarioActorFv |
✅ |
updateSwingAction__10MarioActorFv |
✅ |
checkClapCatchStart__10MarioActorFv |
❌ |
updateRealMtx__10MarioActorFv |
✅ |
setUpperRotateY__10MarioActorFf |
❌ |
decLife__10MarioActorFUs |
✅ |
decLifeLarge__10MarioActorFv |
✅ |
decLifeMiddle__10MarioActorFv |
✅ |
decLifeSmall__10MarioActorFv |
✅ |
resetWaterLife__10MarioActorFv |
✅ |
updateLife__10MarioActorFv |
✅ |
incLife__10MarioActorFUl |
✅ |
changeMaxLife__10MarioActorFl |
✅ |
doPressing__10MarioActorFv |
✅ |
careMovingObject__10MarioActorFv |
✅ |
doStun__10MarioActorFv |
✅ |
scaleMtx__10MarioActorFPA4_f |
✅ |
updateBaseScaleMtx__10MarioActorFv |
✅ |
getRealMtx__10MarioActorCFPA4_fPCc |
❌ |
getRealPos__10MarioActorCFPCcPQ29JGeometry8TVec3<f> |
❌ |
getGlobalJointMtx__10MarioActorFPCc |
❌ |
calcAnimInMovement__10MarioActorFv |
❌ |
forceSetBaseMtx__10MarioActorFPA4_f |
❌ |
calcAnim__10MarioActorFv |
❌ |
calcAndSetBaseMtx__10MarioActorFv |
❌ |
setBlendMtxTimer__10MarioActorFUs |
❌ |
getGroundPos__10MarioActorCFPQ29JGeometry8TVec3<f> |
❌ |
getShadowPos__10MarioActorCFv |
❌ |
isTurning__10MarioActorCFv |
✅ |
isJumping__10MarioActorCFv |
❌ |
isJumpRising__10MarioActorCFv |
❌ |
isPunching__10MarioActorCFv |
❌ |
isItemSwinging__10MarioActorCFv |
❌ |
isDamaging__10MarioActorCFv |
❌ |
isNeedDamageFog__10MarioActorCFv |
❌ |
isStaggering__10MarioActorCFv |
❌ |
isSleeping__10MarioActorCFv |
❌ |
isRefuseTalk__10MarioActorCFv |
❌ |
isDebugMode__10MarioActorCFv |
✅ |
jumpHop__10MarioActorFv |
❌ |
calcCenterPos__10MarioActorFv |
❌ |
calcHeadPos__10MarioActorFv |
❌ |
setPress__10MarioActorFUcl |
❌ |
getResourceTable__10MarioActorCFv |
❌ |
isEnableMoveMario__10MarioActorCFv |
❌ |
isEnableNerveChange__10MarioActorCFv |
❌ |
forceGameOver__10MarioActorFv |
❌ |
forceGameOverAbyss__10MarioActorFv |
❌ |
forceGameOverBlackHole__10MarioActorFv |
❌ |
forceGameOverNonStop__10MarioActorFv |
❌ |
forceGameOverSink__10MarioActorFv |
❌ |
updateCameraInfo__10MarioActorFv |
❌ |
binderFilter__10MarioActorFPC8Triangle |
❌ |
getFrameBufferWidth__2MRFv |
❌ |
setPunchHitTimer__10MarioActorFUc |
❌ |
__sinit_\MarioActor_cpp |
❌ |
isInvalidTriangle__37TriangleFilterDelegator<10MarioActor>CFPC8Triangle |
❌ |