Files
2024-07-24 20:21:25 -04:00

10 KiB

LiveActor

Symbol Meaning
Object has not yet been started.
✴️ Object is in progress.
Object is completed.
Object Percentage (of Bytes) Functions Done / Total Functions Percentage (Functions) Status
ActiveActorList.o 100.0% 6 / 6 100.0%
ActorAnimKeeper.o 0.0% 0 / 9 0.0%
ActorCameraInfo.o 100.0% 2 / 2 100.0%
ActorJointCtrl.o 100.0% 13 / 13 100.0%
ActorLightCtrl.o 35.978835978835974% 8 / 14 57.14285714285714% ✴️
ActorPadAndCameraCtrl.o 0.0% 0 / 7 0.0%
ActorStateBase.o 100.0% 1 / 1 100.0%
ActorStateKeeper.o 100.0% 6 / 6 100.0%
AllLiveActorGroup.o 100.0% 7 / 7 100.0%
AnimationRandomPlayer.o 100.0% 10 / 10 100.0%
Binder.o 8.257522743177047% 2 / 20 10.0% ✴️
ClippingActorHolder.o 55.48523206751055% 9 / 15 60.0% ✴️
ClippingActorInfo.o 72.31404958677686% 9 / 12 75.0% ✴️
ClippingDirector.o 100.0% 11 / 11 100.0%
ClippingGroupHolder.o 90.79903147699758% 13 / 14 92.85714285714286% ✴️
ClippingJudge.o 32.29665071770335% 7 / 12 58.333333333333336% ✴️
DisplayListMaker.o 0.0% 0 / 32 0.0%
DynamicJointCtrl.o 15.723270440251572% 8 / 25 32.0% ✴️
EffectKeeper.o 0.0% 0 / 38 0.0%
FaceJointCtrl.o 26.041666666666668% 5 / 10 50.0% ✴️
FlashingCtrl.o 100.0% 9 / 9 100.0%
HitSensor.o 100.0% 9 / 9 100.0%
HitSensorInfo.o 30.09259259259259% 2 / 3 66.66666666666666% ✴️
HitSensorKeeper.o 100.0% 16 / 16 100.0%
IKJointCtrl.o 30.705882352941178% 13 / 26 50.0% ✴️
LiveActor.o 34.973262032085564% 20 / 37 54.054054054054056% ✴️
LiveActorFlag.o 100.0% 1 / 1 100.0%
LiveActorGroup.o 100.0% 7 / 7 100.0%
LiveActorGroupArray.o 56.44171779141104% 9 / 13 69.23076923076923% ✴️
LodCtrl.o 86.29242819843343% 27 / 28 96.42857142857143% ✴️
MaterialCtrl.o 19.845644983461963% 5 / 33 15.151515151515152% ✴️
MessageSensorHolder.o 100.0% 3 / 3 100.0%
MirrorActor.o 55.00000000000001% 5 / 8 62.5% ✴️
MirrorCamera.o 32.24932249322493% 7 / 12 58.333333333333336% ✴️
MirrorReflectionModel.o 100.0% 7 / 7 100.0%
ModelManager.o 42.55065554231228% 29 / 50 57.99999999999999% ✴️
ModelObj.o 100.0% 8 / 8 100.0%
Nerve.o 100.0% 1 / 1 100.0%
PartsModel.o 91.37466307277629% 12 / 13 92.3076923076923% ✴️
RailRider.o 75.37619699042408% 28 / 33 84.84848484848484% ✴️
SensorHitChecker.o 65.21739130434783% 10 / 13 76.92307692307693% ✴️
ShadowController.o 61.16207951070336% 55 / 68 80.88235294117648% ✴️
ShadowDrawer.o 100.0% 4 / 4 100.0%
ShadowSurfaceBox.o 0.0% 0 / 5 0.0%
ShadowSurfaceCircle.o 0.0% 0 / 4 0.0%
ShadowSurfaceDrawer.o 36.885245901639344% 2 / 4 50.0% ✴️
ShadowSurfaceOval.o 0.0% 0 / 6 0.0%
ShadowVolumeBox.o 16.09907120743034% 2 / 6 33.33333333333333% ✴️
ShadowVolumeCylinder.o 1.5037593984962405% 1 / 5 20.0% ✴️
ShadowVolumeDrawer.o 70.58823529411765% 14 / 16 87.5% ✴️
ShadowVolumeFlatModel.o 0.0% 0 / 10 0.0%
ShadowVolumeLine.o 29.64426877470356% 7 / 8 87.5% ✴️
ShadowVolumeModel.o 100.0% 3 / 3 100.0%
ShadowVolumeOval.o 32.06751054852321% 4 / 5 80.0% ✴️
ShadowVolumeOvalPole.o 23.144104803493452% 3 / 4 75.0% ✴️
ShadowVolumeSphere.o 56.451612903225815% 4 / 5 80.0% ✴️
SimpleJ3DModelDrawer.o 0.0% 0 / 5 0.0%
Spine.o 100.0% 6 / 6 100.0%
SpotMarkLight.o 100.0% 4 / 4 100.0%
ViewGroupCtrl.o 35.714285714285715% 5 / 7 71.42857142857143% ✴️
VolumeModelDrawer.o 100.0% 6 / 6 100.0%