#include "Game/Map/FileSelectEffect.h" FileSelectEffect::FileSelectEffect(const char *pName) : LiveActor(pName) { mEffectFrame = 0.0f; } void FileSelectEffect::init(const JMapInfoIter &rIter) { initModelManagerWithAnm("MiniatureGalaxySelect", nullptr, false); MR::connectToSceneMapObj(this); MR::invalidateClipping(this); initNerve(&FileSelectEffectNrvWait::sInstance); makeActorDead(); } void FileSelectEffect::appear() { LiveActor::appear(); setNerve(&FileSelectEffectNrvAppear::sInstance); } // FileSelectEffect::disappear void FileSelectEffect::exeAppear() { if (MR::isFirstStep(this)) { MR::startBrk(this, "Appear"); MR::startBtk(this, "MiniatureGalaxySelect"); } if (MR::isBrkOneTimeAndStopped(this)) { setNerve(&FileSelectEffectNrvWait::sInstance); } } void FileSelectEffect::exeDisappear() { if (MR::isFirstStep(this)) { MR::startBrk(this, "Disappear"); J3DFrameCtrl* ctrl = MR::getBrkCtrl(this); MR::setBrkFrame(this, ctrl->mEndFrame - mEffectFrame); } if (MR::isBrkOneTimeAndStopped(this)) { kill(); } } // FileSelectEffect::calcAndSetBaseMtx namespace { INIT_NERVE(FileSelectEffectNrvAppear); INIT_NERVE(FileSelectEffectNrvWait); INIT_NERVE(FileSelectEffectNrvDisappear); }; FileSelectEffect::~FileSelectEffect() { }