#include "Game/Screen/GalaxyNamePlate.hpp" void GalaxyNamePlate::showUnknown(bool a1) { show(MR::getGameMessageDirect("GalaxyNameShort_Unkonwn"), 0, true, a1); } void GalaxyNamePlate::showNew(bool a1) { show(MR::getGameMessageDirect("GalaxyNameShort_New"), 1, true, a1); } void GalaxyNamePlate::showOpen(bool a1) { show(MR::getGalaxyNameShortOnCurrentLanguage(mGalaxyName), 2, true, a1); } void GalaxyNamePlate::show(const wchar_t *pName, bool a2) { show(pName, 2, a2, true); } void GalaxyNamePlate::setShowBalloonNozzle(bool show) { mShowBalloonNozzle = show; } void GalaxyNamePlate::control() { _24 = false; }