#include "Game/LiveActor/ActorCameraInfo.hpp" ActorCameraInfo::ActorCameraInfo(const JMapInfoIter &rIter) { mCameraSetID = -1; mZoneID = 0; s32 cameraID = -1; bool ret = MR::getJMapInfoCameraSetID(rIter, &cameraID); if (!ret) { mCameraSetID = cameraID; } mZoneID = MR::getPlacedZoneId(rIter); } ActorCameraInfo::ActorCameraInfo(s32 cameraID, s32 zoneID) { mCameraSetID = cameraID; mZoneID = zoneID; }