#include "Game/Camera/CameraTripodBossJoint.hpp" #include "Game/Camera/CamTranslatorTripodBossJoint.hpp" CameraTripodBossJoint::CameraTripodBossJoint(const char *pName) : Camera(pName) { mAngleB = 0.0f; mAngleA = 0.0f; mDist = 3000.0f; _68 = false; _6C = 0.0f; _70 = 0.0f; } CameraTripodBossJoint::~CameraTripodBossJoint() { } CamTranslatorBase *CameraTripodBossJoint::createTranslator() { return new CamTranslatorTripodBossJoint(this); }