#include "Game/Camera/CameraMtxRegParallel.hpp" #include "Game/Camera/CamTranslatorMtxRegParallel.hpp" CameraMtxRegParallel::CameraMtxRegParallel(const char *pName) : Camera(pName) { mString = nullptr; mAngleB = 0.0f; mAngleA = 0.0f; mDist = 1000.0f; mWPoint.x = 0.0f; mWPoint.y = 0.0f; mWPoint.z = 0.0f; } CameraMtxRegParallel::~CameraMtxRegParallel() { } CamTranslatorBase *CameraMtxRegParallel::createTranslator() { return new CamTranslatorMtxRegParallel(this); }