#include "Game/Camera/CameraCharmedVecRegTower.hpp" #include "Game/Camera/CamTranslatorCharmedVecRegTower.hpp" CameraCharmedVecRegTower::CameraCharmedVecRegTower(const char *pName) : Camera(pName) { _70 = false; } CameraCharmedVecRegTower::~CameraCharmedVecRegTower() { } CamTranslatorBase *CameraCharmedVecRegTower::createTranslator() { return new CamTranslatorCharmedVecRegTower(this); }