#include "Game/Camera/CameraCharmedTripodBoss.hpp" #include "Game/Camera/CamTranslatorCharmedTripodBoss.hpp" CameraCharmedTripodBoss::CameraCharmedTripodBoss(const char *pName) : Camera(pName) { _4C = -1; _50 = 0.0f; _54 = 1.0f; _58 = 0.0f; _5C = 0.0f; _60 = 0.0f; _64 = 1000.0f; _68 = 0.0f; _6C = 0.0f; } CameraCharmedTripodBoss::~CameraCharmedTripodBoss() { } CamTranslatorBase *CameraCharmedTripodBoss::createTranslator() { return new CamTranslatorCharmedTripodBoss(this); }