#include "Game/Camera/CameraBlackHole.hpp" #include "Game/Camera/CamTranslatorBlackHole.hpp" CameraBlackHole::CameraBlackHole(const char *pName) : Camera(pName) { _4C = 1.0f; _50 = 0.0f; mWPoint.x = 0.0f; mWPoint.y = 0.0f; mWPoint.z = 0.0f; mAxis.x = 0.0f; mAxis.y = 0.0f; mAxis.z = 0.0f; } CameraBlackHole::~CameraBlackHole() { } CamTranslatorBase *CameraBlackHole::createTranslator() { return new CamTranslatorBlackHole(this); }