#include "Game/Camera/CameraParamChunk.hpp" #include "Game/Camera/CamTranslatorTalk.hpp" void CamTranslatorTalk::setParam(const CameraParamChunk *pChunk) { mCamera->setParam( pChunk->mGeneralParam->mWPoint, pChunk->mGeneralParam->mUp, pChunk->mGeneralParam->mAxis.x, pChunk->mGeneralParam->mAxis.y ); } Camera *CamTranslatorTalk::getCamera() const { return mCamera; }