#include "Game/Util/Color.hpp" /* there used to be class here used for debug drawing...but it got stripped away and only left the static data */ static Color8 sAreaCol = Color8((u8)0x80, (u8)0, (u8)0, (u8)0x80); static Color8 sLineCol = Color8((u8)0xFF, (u8)0xFF, (u8)0xFF, (u8)0xFF);