#pragma once #include #include "Game/Util/JMapInfo.hpp" const JMapData GalaxyIDBCSV = { 0x0, 0x0, 0x0, 0x0 }; class GameDataConst { public: static u32 getPowerStarNumToOpenGalaxy(const char *); static bool isPowerStarGreen(const char *, s32); static bool isPowerStarRed(const char *, s32); static bool isPowerStarLuigiHas(const char *, s32); static bool isGrandStar(const char *, s32); static bool isGalaxyLuigiArrested(const char *, s32); static bool isQuestionGalaxy(const char *); static bool isGalaxyAppearGreenDriver(const char *); static u32 getIncludedGrandGalaxyId(const char *); static bool isPowerStarSpecial(const char *, s32, const char *); };