#pragma once #include #include #include class AudSystemWrapper { public: AudSystemWrapper(JKRSolidHeap *, JKRHeap *); void requestResourceForInitialize(); void createAudioSystem(); void createSoundNameConverter(); void updateRhythm(); void movement(); u32 _0; JKRHeap* _4; u32 _8; JKRArchive* mSMRArchive; // 0xC JKRArchive* mJaiSeqArchive; // 0x10 JKRArchive* mJaiCoordArchive; // 0x14 JKRArchive* mJaiMeArchive; // 0x18 JKRArchive* mJaiRemixArchive; // 0x1C JKRExpHeap* mHeap; // 0x20 JKRArchive* mSpkResArchive; // 0x24 u8 _28; u8 _29; u8 _2A; };